Class #2 Listening Exercise…the stuff and substance of music
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RANDOM CLASS NOTES FOR FOLLOW-UP:
DEPTH OF FIELD IS SUPER IMPORTANT TO RECORDING. DEPTH OF FIELD IS CAPTURED…NOT CREATED IN POST
LISTEN TO: TOWER OF POWER (METERS?) NEW ORLEANS STYLE DRUMMING THAT CREATES A SENSE OF SPACEIF YOU CAN MASTER “ONE MIKE” RECORDING, THE REST IS EASY
THE ORIGINAL TRACKS TO LAY DOWN ARE REFERRED TO AS “BED TRACKS”
THE SCAFFOLDING THAT HOLDS THE MUSIC TOGETHER:
CONCEPT OR THEME
MELODY – (2ND MOST IMPORTANT QUALITY & WHAT MOST SOUND ENGINEERS STRIVE FOR)
RHTHYM – (#1)
- IF YOU MAKE A MISTAKE IN DRUMMING, IT IS HARD TO RECOVER, OTHER INSTRUMENTAL ERRORS ARE FORGIVABLE
- THEREFORE DRUMMER MUST BE ABLE TO KEEP TIME TO MAKE THE RECORDING PROJECT WORK (& AVOID TIME CONSUMING REMEDIES)
- KICK AND SNARE USED TO KEEP A NATURAL FLOW
- “TIGHTNESS” IS RECOGNIZED AS A PRO QUALITY, & IS RADIO FRIENDLY
HARMONY – (3RD)
- ANOTHER MELODY
- PADS THE NOTE MAKES IT RICHER, FLUFFIER; DIAD/CHORD/CHORD EXTENSIONS
- INTERWEAVING, COMPLIMENTING IN THE SAME KEY
LYRICS
- THEY TAKE THE MOST TIME TO PRODUCE (FOLLOWED BY RHYTHM)
DENSITY
- HOW MUCH IS GOING ON?
- TECHNIQUES INCLUDE FLATTENING (OFFSET 3-8 MILLISECONDS) & ADDING MORE VOCALS
- FLANGING & DELAY (DIVERSION OFF THE ORIGINAL SOURCE)
INSTRUMENTATION
- YOU EVALUATE YOUR PERFORMER (FATIGUE/STRENGTH) AND YOU MAKE INSTRUMENT CHOICES FROM THERE
- THE MATERIALS THAT INSTRUMENTS ARE CONSTRUCTED WITH HAVE CHANGED (MAHAOGANY TO MAPLE, ETC)
- PICK THE RIGHT INSTRUMENT…IT CAN CHANGE EVERYTHING
SONG STRUCTURE
LISTEN TO TOM PETTY – WALLFLOWER PERFORMANCEQUALITY OF THE GEAR & THE RECORDING
THE MIX
MASTERING
- TAKING YOUR FINAL MIX AND MANIPULATING IT, MAKING IT “LARGE”
- LOUDNESS WARS?
PLAYBACK – WHAT IS THE END MEDIA THAT THE PROJECT IS GOING TO BE LISTENED ON??? WORK BACKWARDS FROM THERE
RECORDING BIT AND SAMPLE RATE?
- LOSSY (MP3 & AAC) VS LOSTLESS (WAVE & AIFF)
- LOSING QUALITY OF AUDIO WHEN FILES GET COMPRESSED
- CD QUALITY IS AT 16 BITS 44.1 SAMPLE RATE VERSES MP3’S WHICH ARE 128 & NOW 320
REVERB & ECHO:
SOUND IS DRAWING OUT THE ROOM (LIKE AN ARTIST) LETTING YOU KNOW WHAT THE SURROUNDING IS
WORKING WITH ROOMS IS AS IMPORTANT AS MICROPHONE TECHNIQUE
- TEST OUT THE MID RANGE IN A ROOM
- DO YOU WANT TO USE THE ROOM FULL SIZE? HOW DO YOU DEADEN THE ROOM?
- COUNT OUT THE REVERB TIME (1SEC, 1.5 SEC?)
- PADDING THE FLOOR DEADENS SOUND
- BACKGROUND NOISE? UNWANTED SOUNDS? LISTEN FOR FINE DETAILS
HUMIDITY & TEMPERATURE:
- SOUND TRAVELS FASTER IN HEAT
- HUMID SOUND IS WARMER, THICKER, LOOSER…INSTRUMENTS MAY SOUND A BIT OUT OF TUNE
- AT 500Hz AND UNDER – HUMIDLY ROUNDS OUT THE SOUND BUBBLE
500-5000Hz ARE THE MID RANGE FREQUENCIES THAT ARE MOST PROBLEMATICAL, ABOVE 5000 YOU ENCOUNTER VOCAL ISSUES, BELOW THAT LIKE 40 – 100 (SUBS)
1000Hz IS THE HOLY GRAIL OF FREQUENCIES – EASY TO HEAR
ASSIGNMENTS FOR NEXT CLASS:
- BLINDFOLDED; SPEND 15 MIN A DAY LISTENING TO AMBIANCE AND TAKE MENTAL NOTES – WRITE ABOUT WHAT YOU HEAR
- QUIZ– RESEARCH 10 FACTS/FINDINGS ABOUT DAW AND POST ON WORDPRESS SITE BEFORE NEXT CLASS
- DOWNLOAD MIXCRAFT
- PERSONAL BLOG AND RECORDING DUE NEXT CLASS ALSO